Coming soon to Steam!
Visit store page Slow Roads is fundamentally designed as a lightweight web experience, and that won't be changing, but there's a lot of potential to go beyond the limits of the browser.
Over the years I've also had a lot of requests for features which would break the core design of Slow Roads as a simple, quick get-away— and which would demand more time than I can give as a hobby.
That's why I'm soon to be releasing an expanded version on Steam, featuring all the things that wouldn't belong in the web.
Targeted for the first release:
A scene editor which lets you craft your ideal road
Vehicle customisation, including colours and engine sounds
Expanded vehicle configuration settings for more control over the physics
Profiles for saving progress and customisations
Achievements
High-resolution assets
This first release is cautiously targeted for April 2025 - the goal is to get a simple version out soon and then, like the web version, continue to iterate long into the future.
Longer-term targets:
Extra graphics settings, including added features like post-processing effects
Extra locations and vehicles not available in the web version
Multiplayer game modes
Enhanced scene editing tools for full world customisation
If this sounds good to you, please support me by
wishlisting Slow Roads on Steam!