NEON CLICKER
Hyper-polished idle tap experiment
Play
Continue where you left off
New Run
Start from zero with a clean slate
Settings
Audio · Visual · Gameplay · Data
Credits
Designed for: BanBan
Audio
Music
Background loop intensity
SFX
Click pops & upgrade pings
Visual
Particles
Floating numbers & glow
Screen Shake
Tiny impact on big crits
Theme
Neon profile
Hyper Neon
Cool Cyan
Magenta Storm
Gameplay
Autosave
Save every few seconds
Offline Gains
Earn while away (simulated)
Data
Export Save
Import Save
Export gives you a JSON string of your progress. Import will overwrite current run.
Danger Zone
Hard Reset
Delete all progress & settings
Reset Everything
Back to Main Menu
Built as a neon playground for
BanBan
.
Features: animated main menu, autosave, offline gains, crits, multi-upgrade trees, and a settings panel that pretends this is a full release.
Back to Main Menu
Click
Click Power
1
Auto /s
0
Crit Chance
5%
Multiplier
1.0x
Tap
Generate Neon
Neon
0
Upgrades
Boosts
Stats
Total Clicks:
0
Total Neon Earned:
0
Time Played:
0s
Offline Neon Earned:
0