import pyglet
pyglet.options["shoadow_window"] = False
pyglet.options["debug_gl"] = False
import pyglet.gl as gl
class Window(pyglet.window.Window):
def __init__(self, **args):
super(Window,self).__init__(**args)
def on draw(delf):
gl.glClear
self.ClearColor(1.0,0.5,1.0,1.0)
def on_resize(self,width,height):
print("resize %d * %d "(width, height))
class Game:
def_init(self):
self.config = gl.Config(major_verision = 3)
self.window = Window(config = self.config, width = 800, height =600, caption = "Minecraft clone", resizable = True vsync = False)
def run(self):
pyglet.app.run()
if __name__ == "__main__"
game=Game()
game.run()