import pyglet pyglet.options["shoadow_window"] = False pyglet.options["debug_gl"] = False import pyglet.gl as gl class Window(pyglet.window.Window): def __init__(self, **args): super(Window,self).__init__(**args) def on draw(delf): gl.glClear self.ClearColor(1.0,0.5,1.0,1.0) def on_resize(self,width,height): print("resize %d * %d "(width, height)) class Game: def_init(self): self.config = gl.Config(major_verision = 3) self.window = Window(config = self.config, width = 800, height =600, caption = "Minecraft clone", resizable = True vsync = False) def run(self): pyglet.app.run() if __name__ == "__main__" game=Game() game.run()