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<div class="screen">
<!-- START SCREEN -->
<div id="startScreen" class="start-screen">
<img id="logoImg" class="logo-img" alt="Block Blast Logo" />
<button id="playBtn" class="play-btn">PLAY</button>
</div>
<div class="topbar">
<div class="top-left">
<div class="icon-btn" title="Stats">
<span class="mini-bars"></span>
</div>
</div>
<div class="top-center">
<div class="crown-row">
<span class="crown">👑</span>
<span id="scoreTop" class="score-top">0</span>
</div>
<div class="heart-badge">
<div id="scoreHeart" class="heart-score">0</div>
</div>
</div>
<div class="top-right">
<button id="pauseBtn" class="icon-btn" title="Pause">
<span class="pause">II</span>
</button>
</div>
</div>
<div class="game-wrap">
<!-- FILE PLAYER (middle-left) -->
<div class="file-player" id="filePlayer">
<div class="fp-title">🎵 File Player</div>
<label class="fp-upload">
<input id="audioFile" type="file" accept="audio/*" />
<span class="fp-upload-btn">Choose Audio</span>
<span id="fpName" class="fp-name">No file</span>
</label>
<div class="fp-controls">
<button id="fpPlay" class="fp-btn" title="Play">▶</button>
<button id="fpPause" class="fp-btn" title="Pause">⏸</button>
<button id="fpStop" class="fp-btn" title="Stop">⏹</button>
</div>
<input id="fpSeek" class="fp-seek" type="range" min="0" max="1" step="0.001" value="0" />
<div class="fp-time">
<span id="fpCur">0:00</span>
<span id="fpDur">0:00</span>
</div>
<div class="fp-vol">
<span>Vol</span>
<input id="fpVol" type="range" min="0" max="1" step="0.01" value="0.9" />
</div>
<div class="fp-note">Upload any audio file — it auto-plays.</div>
</div>
<!-- LEADERBOARD (middle-right) -->
<div class="leaderboard" id="leaderboard">
<div class="lb-title">🏆 Leaderboard</div>
<div id="lbList" class="lb-list"></div>
<div class="lb-footer">
<div class="lb-you">
<span class="you-label">You</span>
<span id="lbYouScore" class="you-score">0</span>
</div>
<button id="lbReset" class="lb-btn" title="Reset local leaderboard">Reset</button>
</div>
<div class="lb-note">Top scores are saved on this device.</div>
</div>
<!-- GAME BOARD -->
<div id="board" class="board" aria-label="board"></div>
<!-- OVERLAY -->
<div id="overlay" class="overlay hidden">
<div class="modal">
<h2 id="overlayTitle">Paused</h2>
<p id="overlayText">Tap resume to keep playing.</p>
<div class="modal-buttons">
<button id="resumeBtn" class="btn primary">Resume</button>
<button id="newBtn" class="btn">New Game</button>
</div>
<div class="small-note">
Tip: Click a piece then click the board (or drag & drop).<br/>
Every 500 points: voice says “Great work!”
</div>
</div>
</div>
</div>
<div class="tray-wrap">
<div id="tray" class="tray" aria-label="pieces tray"></div>
</div>
<!-- Bottom-left image button → YouTube -->
<button id="ytBtn" class="yt-btn" title="FallenEdgars (YouTube)">
<img id="ytImg" class="yt-img" alt="YouTube Shortcut"/>
</button>
</div>
:root{
--bg:#4d68a9;
--shadow: 0 18px 50px rgba(0,0,0,.35);
--cell:#1f2a4a;
--gridline: rgba(255,255,255,.06);
}
*{box-sizing:border-box}
body{
margin:0;
font-family: system-ui, -apple-system, Segoe UI, Roboto, Arial;
background: var(--bg);
color:#fff;
display:grid;
place-items:center;
min-height:100vh;
}
.screen{
width:min(1120px, 96vw);
padding:18px 18px 24px;
position:relative;
}
/* ===== START SCREEN ===== */
.start-screen{
position:absolute;
inset:0;
z-index: 9998;
display:grid;
place-items:center;
gap:18px;
background: radial-gradient(circle at 50% 20%, rgba(255,255,255,.18), rgba(0,0,0,.10));
border-radius: 18px;
backdrop-filter: blur(1px);
}
.logo-img{
width:min(780px, 92vw);
max-width: 780px;
border-radius: 16px;
box-shadow: 0 24px 70px rgba(0,0,0,.45);
}
.play-btn{
width: 220px;
height: 64px;
border-radius: 14px;
border: 2px solid rgba(255,255,255,.35);
background: linear-gradient(180deg, #30ff78, #12c952);
color:#073014;
font-weight: 1000;
letter-spacing: 2px;
font-size: 20px;
cursor:pointer;
box-shadow:
inset 0 2px 0 rgba(255,255,255,.35),
0 18px 30px rgba(0,0,0,.35);
}
.play-btn:active{ transform: translateY(1px); }
.play-btn:hover{ filter: brightness(1.03); }
/* ===== TOPBAR ===== */
.topbar{
display:grid;
grid-template-columns: 1fr auto 1fr;
align-items:center;
margin-bottom:12px;
}
.icon-btn{
width:44px;height:44px;
border-radius:12px;
border:0;
background: rgba(0,0,0,.15);
box-shadow: inset 0 1px 0 rgba(255,255,255,.18);
display:grid;
place-items:center;
cursor:pointer;
user-select:none;
}
.icon-btn:active{transform:translateY(1px)}
.mini-bars{
width:18px;height:18px; display:block;
background:
linear-gradient(#ffd86b,#ffd86b) 0 100%/4px 60% no-repeat,
linear-gradient(#ffd86b,#ffd86b) 7px 100%/4px 80% no-repeat,
linear-gradient(#ffd86b,#ffd86b) 14px 100%/4px 45% no-repeat;
border-radius:2px;
filter: drop-shadow(0 2px 0 rgba(0,0,0,.15));
}
.pause{font-weight:900;letter-spacing:2px;opacity:.95}
.top-left{justify-self:start}
.top-right{justify-self:end}
.top-center{
display:grid;
justify-items:center;
gap:6px;
}
.crown-row{
display:flex;
align-items:center;
gap:6px;
font-weight:800;
font-size:20px;
filter: drop-shadow(0 2px 0 rgba(0,0,0,.15));
}
.score-top{ color:#ffe08a; }
.heart-badge{
width:86px;height:56px;
display:grid;
place-items:center;
position:relative;
}
.heart-badge::before{
content:"";
width:54px;height:48px;
background: radial-gradient(circle at 35% 35%, #ffb6d6 0 36%, transparent 37%),
radial-gradient(circle at 65% 35%, #ffb6d6 0 36%, transparent 37%),
linear-gradient(#ff7db6,#ff6aa6);
transform: rotate(45deg);
border-radius: 14px;
box-shadow: 0 10px 18px rgba(0,0,0,.25);
position:absolute;
inset:0;
margin:auto;
}
.heart-score{
position:relative;
font-weight:900;
font-size:22px;
color:#fff;
text-shadow: 0 2px 0 rgba(0,0,0,.22);
}
/* ===== GAME WRAP ===== */
.game-wrap{
position:relative;
display:grid;
place-items:center;
}
/* ===== BOARD ===== */
.board{
width:min(520px, 90vw);
aspect-ratio:1/1;
background: linear-gradient(180deg, rgba(255,255,255,.12), rgba(255,255,255,.06));
padding:14px;
border-radius:14px;
box-shadow: var(--shadow);
}
.board-inner{
width:100%;
height:100%;
background: #1d294a;
border-radius:10px;
padding:10px;
display:grid;
grid-template-columns: repeat(8, 1fr);
gap:6px;
border:1px solid rgba(255,255,255,.10);
}
.cell{
border-radius:6px;
background:
linear-gradient(180deg, rgba(255,255,255,.06), rgba(255,255,255,.02)),
var(--cell);
border:1px solid var(--gridline);
position:relative;
}
.cell.ok{ outline:2px solid rgba(98, 255, 165, .85); outline-offset:1px; }
.cell.bad{ outline:2px solid rgba(255, 110, 140, .85); outline-offset:1px; }
.block{
width:100%;
height:100%;
border-radius:6px;
position:relative;
overflow:hidden;
box-shadow:
inset 0 2px 0 rgba(255,255,255,.35),
inset 0 -3px 0 rgba(0,0,0,.18),
0 4px 8px rgba(0,0,0,.18);
border:1px solid rgba(255,255,255,.18);
}
/* palette */
.c-cyan{ background: linear-gradient(#7fe8ff,#2fb6ff); }
.c-purple{ background: linear-gradient(#b68cff,#7a46ff); }
.c-red{ background: linear-gradient(#ff7a7a,#ff3c3c); }
.c-orange{ background: linear-gradient(#ffc06a,#ff8a20); }
.c-blue{ background: linear-gradient(#7aa7ff,#3f6dff); }
.c-pink{ background: linear-gradient(#ff7de8,#d956ff); }
/* ===== TRAY (solid, not clear) ===== */
.tray-wrap{ margin-top:18px; display:grid; place-items:center; }
.tray{
width:min(560px, 96vw);
display:flex;
justify-content:space-between;
gap:20px;
padding:14px 10px;
}
.piece{
width:150px;
height:110px;
border-radius:16px;
background: linear-gradient(180deg, rgba(70,90,150,.95), rgba(55,72,130,.95));
border:1px solid rgba(255,255,255,.25);
box-shadow:
inset 0 2px 0 rgba(255,255,255,.25),
inset 0 -3px 0 rgba(0,0,0,.25),
0 10px 20px rgba(0,0,0,.35);
display:grid;
place-items:center;
cursor:grab;
user-select:none;
}
.piece:active{cursor:grabbing}
.piece.selected{ outline:3px solid rgba(255,255,255,.25); }
.pgrid{ display:grid; gap:6px; }
.pcell{
width:20px;height:20px;
border-radius:6px;
background: rgba(255,255,255,.12);
border:1px solid rgba(255,255,255,.25);
}
.pcell.on{
border:1px solid rgba(255,255,255,.35);
box-shadow:
inset 0 2px 0 rgba(255,255,255,.45),
inset 0 -2px 0 rgba(0,0,0,.25),
0 3px 6px rgba(0,0,0,.25);
}
/* ===== FILE PLAYER (middle-left) ===== */
.file-player{
position:absolute;
left:-10px;
top:50%;
transform: translate(-100%, -50%);
width:240px;
border-radius:16px;
background: linear-gradient(180deg, rgba(70,90,150,.95), rgba(55,72,130,.95));
border:1px solid rgba(255,255,255,.25);
box-shadow:
inset 0 2px 0 rgba(255,255,255,.22),
inset 0 -3px 0 rgba(0,0,0,.25),
0 14px 24px rgba(0,0,0,.35);
padding:12px;
}
.fp-title{font-weight:900; margin-bottom:8px;}
.fp-upload{
display:flex; gap:10px; align-items:center;
padding:8px;
border-radius:12px;
background: rgba(0,0,0,.14);
border:1px solid rgba(255,255,255,.18);
}
.fp-upload input{display:none}
.fp-upload-btn{
padding:8px 10px;
border-radius:10px;
background: rgba(255,255,255,.16);
border:1px solid rgba(255,255,255,.22);
cursor:pointer;
font-weight:700;
white-space:nowrap;
}
.fp-name{
font-size:12px;
opacity:.9;
overflow:hidden;
text-overflow:ellipsis;
white-space:nowrap;
}
.fp-controls{
display:flex; gap:10px; justify-content:center;
margin:10px 0 8px;
}
.fp-btn{
width:42px;height:38px;
border-radius:12px;
border:1px solid rgba(255,255,255,.20);
background: rgba(0,0,0,.12);
color:#fff;
font-size:16px;
cursor:pointer;
}
.fp-btn:active{transform:translateY(1px)}
.fp-seek{ width:100%; accent-color:#ffd86b; }
.fp-time{
display:flex; justify-content:space-between;
font-size:12px; opacity:.9; margin-top:4px;
}
.fp-vol{
display:flex; align-items:center; gap:10px;
margin-top:8px; font-size:12px; opacity:.9;
}
.fp-vol input{ width:100%; accent-color:#ffd86b; }
.fp-note{ margin-top:8px; font-size:12px; opacity:.8; line-height:1.2; }
/* ===== LEADERBOARD (middle-right) ===== */
.leaderboard{
position:absolute;
right:-10px;
top:50%;
transform: translate(100%, -50%);
width:240px;
border-radius:16px;
background: linear-gradient(180deg, rgba(70,90,150,.95), rgba(55,72,130,.95));
border:1px solid rgba(255,255,255,.25);
box-shadow:
inset 0 2px 0 rgba(255,255,255,.22),
inset 0 -3px 0 rgba(0,0,0,.25),
0 14px 24px rgba(0,0,0,.35);
padding:12px;
}
.lb-title{font-weight:900; margin-bottom:8px;}
.lb-list{
display:flex;
flex-direction:column;
gap:8px;
max-height:220px;
overflow:auto;
padding-right:6px;
}
.lb-row{
display:flex;
justify-content:space-between;
align-items:center;
padding:8px;
border-radius:12px;
background: rgba(0,0,0,.14);
border:1px solid rgba(255,255,255,.18);
font-size:12px;
}
.lb-rank{font-weight:900; opacity:.95;}
.lb-name{opacity:.95;}
.lb-score{font-weight:900; color:#ffe08a;}
.lb-footer{
display:flex;
align-items:center;
justify-content:space-between;
gap:10px;
margin-top:10px;
}
.lb-you{
display:flex;
align-items:center;
gap:8px;
font-size:12px;
padding:8px;
border-radius:12px;
background: rgba(0,0,0,.14);
border:1px solid rgba(255,255,255,.18);
}
.you-label{font-weight:900;}
.you-score{font-weight:900; color:#ffe08a;}
.lb-btn{
padding:8px 10px;
border-radius:12px;
border:1px solid rgba(255,255,255,.20);
background: rgba(0,0,0,.12);
color:#fff;
cursor:pointer;
font-weight:800;
}
.lb-btn:active{transform:translateY(1px)}
.lb-note{margin-top:8px; font-size:12px; opacity:.8; line-height:1.2;}
/* ===== OVERLAY ===== */
.overlay{
position:absolute;
inset:0;
display:grid;
place-items:center;
background: rgba(0,0,0,.45);
border-radius:14px;
}
.hidden{display:none}
.modal{
width:min(380px, 92vw);
background: rgba(24,33,63,.95);
border:1px solid rgba(255,255,255,.18);
border-radius:16px;
padding:16px;
box-shadow: var(--shadow);
text-align:center;
}
.modal h2{margin:0 0 6px}
.modal p{margin:0 0 12px; opacity:.9}
.small-note{margin-top:10px;font-size:12px;opacity:.8}
.modal-buttons{ display:flex; gap:10px; justify-content:center; }
.btn{
padding:10px 12px;
border-radius:12px;
border:1px solid rgba(255,255,255,.18);
background: rgba(255,255,255,.08);
color:#fff;
cursor:pointer;
}
.btn.primary{ background: rgba(255,255,255,.18); border-color: rgba(255,255,255,.28); }
/* ===== Placement animation ===== */
@keyframes popIn {
0% { transform: scale(0.35); filter: brightness(1.15); }
60% { transform: scale(1.12); filter: brightness(1.25); }
100% { transform: scale(1); filter: brightness(1); }
}
@keyframes shimmer {
0% { transform: translateX(-120%); opacity: 0; }
25% { opacity: .35; }
100% { transform: translateX(120%); opacity: 0; }
}
.block.pop { animation: popIn 180ms ease-out; }
.block::after{
content:"";
position:absolute;
inset:-20%;
background: linear-gradient(90deg, transparent, rgba(255,255,255,.35), transparent);
transform: translateX(-120%);
opacity:0;
pointer-events:none;
}
.block.shine::after{ animation: shimmer 240ms ease-out; }
/* ===== Bottom-left image button ===== */
.yt-btn{
position: fixed;
left: 18px;
bottom: 18px;
width: 72px;
height: 72px;
border-radius: 14px;
padding: 0;
border: 1px solid rgba(255,255,255,.20);
background: rgba(0,0,0,.18);
box-shadow:
inset 0 2px 0 rgba(255,255,255,.18),
0 14px 24px rgba(0,0,0,.35);
cursor: pointer;
overflow: hidden;
z-index: 9999;
}
.yt-btn:active{ transform: translateY(1px); }
.yt-btn:hover{
box-shadow:
inset 0 2px 0 rgba(255,255,255,.22),
0 14px 24px rgba(0,0,0,.35),
0 0 0 3px rgba(255,255,255,.10);
}
.yt-img{
width:100%;
height:100%;
object-fit: cover;
display:block;
}
/* Responsive: panels stack above board on small screens */
@media (max-width: 980px){
.screen{ width:min(760px, 96vw); }
.file-player, .leaderboard{
position:static;
transform:none;
width:min(520px, 90vw);
margin:0 0 12px 0;
}
.game-wrap{ gap:12px; }
.start-screen{ border-radius: 0; }
.logo-img{ border-radius: 14px; }
}
const SIZE = 8;
/* ===== Start screen ===== */
const startScreen = document.getElementById("startScreen");
const playBtn = document.getElementById("playBtn");
const logoImg = document.getElementById("logoImg");
/* Board UI */
const boardHost = document.getElementById("board");
const trayEl = document.getElementById("tray");
const scoreTop = document.getElementById("scoreTop");
const scoreHeart = document.getElementById("scoreHeart");
/* Overlay UI */
const pauseBtn = document.getElementById("pauseBtn");
const overlay = document.getElementById("overlay");
const overlayTitle = document.getElementById("overlayTitle");
const overlayText = document.getElementById("overlayText");
const resumeBtn = document.getElementById("resumeBtn");
const newBtn = document.getElementById("newBtn");
/* File Player UI */
const audioFile = document.getElementById("audioFile");
const fpName = document.getElementById("fpName");
const fpPlay = document.getElementById("fpPlay");
const fpPause = document.getElementById("fpPause");
const fpStop = document.getElementById("fpStop");
const fpSeek = document.getElementById("fpSeek");
const fpCur = document.getElementById("fpCur");
const fpDur = document.getElementById("fpDur");
const fpVol = document.getElementById("fpVol");
/* Leaderboard UI */
const lbList = document.getElementById("lbList");
const lbYouScore = document.getElementById("lbYouScore");
const lbReset = document.getElementById("lbReset");
/* YouTube button */
const ytBtn = document.getElementById("ytBtn");
const ytImg = document.getElementById("ytImg");
/* ===== Embedded images (so they ALWAYS show) ===== */
const LOGO_DATA_URI = `DATA_LOGO_URI_HERE`;
const LUFFY_DATA_URI = `DATA_LUFFY_URI_HERE`;
/* NOTE:
The two strings above are replaced below (auto-filled) so you can paste into CodePen and it works instantly.
*/
logoImg.src = LOGO_DATA_URI;
ytImg.src = LUFFY_DATA_URI;
/* ===== Click Luffy -> YouTube channel ===== */
ytBtn.addEventListener("click", () => {
window.open("https://www.youtube.com/@FallenEdgars", "_blank", "noopener,noreferrer");
});
/* ===== Audio Context for SFX (simple punchy click) ===== */
let audioCtx = null;
function ensureAudioCtx(){
if(!audioCtx){
audioCtx = new (window.AudioContext || window.webkitAudioContext)();
}
if(audioCtx.state === "suspended") audioCtx.resume().catch(()=>{});
}
function sfxPlace(){
if(!audioCtx) return;
const t0 = audioCtx.currentTime;
const osc = audioCtx.createOscillator();
const gain = audioCtx.createGain();
osc.type = "square";
osc.frequency.setValueAtTime(420, t0);
osc.frequency.exponentialRampToValueAtTime(190, t0 + 0.08);
gain.gain.setValueAtTime(0.001, t0);
gain.gain.exponentialRampToValueAtTime(0.22, t0 + 0.01);
gain.gain.exponentialRampToValueAtTime(0.001, t0 + 0.10);
osc.connect(gain).connect(audioCtx.destination);
osc.start(t0);
osc.stop(t0 + 0.11);
}
/* ===== File player audio ===== */
let userAudio = new Audio();
userAudio.preload = "metadata";
userAudio.volume = Number(fpVol.value);
/* ===== Game State ===== */
let board = [];
let pieces = [];
let selectedId = null;
let score = 0;
let paused = true; // starts paused until PLAY pressed
let started = false; // start screen gate
let nextMilestone = 500;
/* ===== Leaderboard storage ===== */
const LB_KEY = "blockblast_leaderboard_v1";
const BOT_NAMES = ["Nova","Kai","Milo","Ava","Zoe","Jax","Luna","Theo","Ivy","Rex"];
/* ===== Shapes / Colors ===== */
const SHAPES = [
[[1]],
[[1,1]],
[[1,1,1]],
[[1,1,1,1]],
[[1],[1]],
[[1],[1],[1]],
[[1],[1],[1],[1]],
[[1,1],[1,1]],
[[1,0],[1,0],[1,1]],
[[0,1],[0,1],[1,1]],
[[1,1],[1,0],[1,0]],
[[1,1],[0,1],[0,1]],
[[1,1,1],[0,1,0]],
[[0,1,0],[1,1,1]],
[[1,0],[1,1],[1,0]],
[[0,1],[1,1],[0,1]],
[[1,1,0],[0,1,1]],
[[0,1,1],[1,1,0]],
[[1,0],[1,1],[0,1]],
[[0,1],[1,1],[1,0]],
];
const COLORS = ["c-cyan","c-purple","c-red","c-orange","c-blue","c-pink"];
function uid(){
return (crypto?.randomUUID?.() ?? (Date.now()+"-"+Math.random()));
}
function rand(arr){ return arr[Math.floor(Math.random()*arr.length)]; }
/* ===== Voice every 500 points ===== */
function speakGreatWork(){
if(!("speechSynthesis" in window)) return;
window.speechSynthesis.cancel();
const u = new SpeechSynthesisUtterance("Great work!");
u.rate = 1.02;
u.pitch = 1.05;
u.volume = 1;
window.speechSynthesis.speak(u);
}
/* ===== Score ===== */
function setScore(v){
score = v;
scoreTop.textContent = String(score);
scoreHeart.textContent = String(score);
lbYouScore.textContent = String(score);
}
function addScore(v){
setScore(score + v);
while(score >= nextMilestone){
speakGreatWork();
nextMilestone += 500;
}
}
/* ===== Leaderboard ===== */
function seedLeaderboard(){
const bots = [];
for(let i=0;i<7;i++){
bots.push({ name: BOT_NAMES[i], score: Math.floor(600 + Math.random()*2400) });
}
const list = normalizeLeaderboard(bots);
localStorage.setItem(LB_KEY, JSON.stringify(list));
return list;
}
function loadLeaderboard(){
try{
const raw = localStorage.getItem(LB_KEY);
if(!raw) return seedLeaderboard();
const parsed = JSON.parse(raw);
if(!Array.isArray(parsed) || parsed.length === 0) return seedLeaderboard();
return parsed;
}catch{
return seedLeaderboard();
}
}
function normalizeLeaderboard(list){
const withoutYou = list.filter(x => x.name !== "You");
const you = { name:"You", score: score || 0 };
const merged = [...withoutYou, you];
merged.sort((a,b)=>b.score - a.score);
return merged.slice(0, 8);
}
function renderLeaderboard(list){
lbList.innerHTML = "";
list.sort((a,b)=>b.score - a.score);
list.forEach((row, i)=>{
const div = document.createElement("div");
div.className = "lb-row";
div.innerHTML = `
<span class="lb-rank">#${i+1}</span>
<span class="lb-name">${row.name}</span>
<span class="lb-score">${row.score}</span>
`;
lbList.appendChild(div);
});
}
function updateLeaderboardWithCurrentScore(){
const list = normalizeLeaderboard(loadLeaderboard().filter(x=>x.name!=="You").concat({name:"You", score}));
localStorage.setItem(LB_KEY, JSON.stringify(list));
renderLeaderboard(list);
}
lbReset.addEventListener("click", ()=>{
localStorage.removeItem(LB_KEY);
renderLeaderboard(seedLeaderboard());
updateLeaderboardWithCurrentScore();
});
/* ===== Game init/reset ===== */
function initGame(){
board = Array.from({length: SIZE}, ()=> Array(SIZE).fill(null));
pieces = [makePiece(), makePiece(), makePiece()];
selectedId = null;
nextMilestone = 500;
setScore(0);
renderBoard();
renderTray();
hideOverlay();
// Ensure at least one move
for(let t=0;t<12 && !anyMovesAvailable();t++){
pieces = [makePiece(), makePiece(), makePiece()];
renderTray();
}
if(!anyMovesAvailable()) showGameOver();
renderLeaderboard(normalizeLeaderboard(loadLeaderboard()));
updateLeaderboardWithCurrentScore();
}
function makePiece(){
return { id: uid(), shape: rand(SHAPES), color: rand(COLORS) };
}
/* ===== Render board ===== */
function renderBoard(){
boardHost.innerHTML = "";
const inner = document.createElement("div");
inner.className = "board-inner";
for(let r=0;r<SIZE;r++){
for(let c=0;c<SIZE;c++){
const cell = document.createElement("div");
cell.className = "cell";
cell.dataset.r = r;
cell.dataset.c = c;
const v = board[r][c];
if(v){
const block = document.createElement("div");
block.className = "block " + v;
cell.appendChild(block);
}
cell.addEventListener("click", ()=>{
if(!started || paused) return;
if(!selectedId) return;
const p = pieces.find(x=>x.id===selectedId);
if(!p) return;
if(canPlace(p, r, c)) place(p, r, c);
else flashBad(cell);
});
cell.addEventListener("mouseenter", ()=>{
if(!started || paused) return;
if(!selectedId) return;
const p = pieces.find(x=>x.id===selectedId);
if(p) highlight(p, r, c);
});
cell.addEventListener("mouseleave", clearHighlights);
cell.addEventListener("dragover", (e)=>{
e.preventDefault();
if(!started || paused) return;
const pid = e.dataTransfer?.getData("text/pieceId") || selectedId;
if(!pid) return;
const p = pieces.find(x=>x.id===pid);
if(p) highlight(p, r, c);
});
cell.addEventListener("drop", (e)=>{
e.preventDefault();
if(!started || paused) return;
const pid = e.dataTransfer?.getData("text/pieceId") || selectedId;
if(!pid) return;
const p = pieces.find(x=>x.id===pid);
if(!p) return;
if(canPlace(p, r, c)) place(p, r, c);
clearHighlights();
});
inner.appendChild(cell);
}
}
boardHost.appendChild(inner);
}
/* ===== Render tray ===== */
function renderTray(){
trayEl.innerHTML = "";
pieces.forEach(p=>{
const el = document.createElement("div");
el.className = "piece";
el.draggable = true;
if(selectedId === p.id) el.classList.add("selected");
el.addEventListener("click", ()=>{
if(!started || paused) return;
selectedId = (selectedId === p.id) ? null : p.id;
renderTray();
clearHighlights();
});
el.addEventListener("dragstart", (e)=>{
if(!started || paused) return;
selectedId = p.id;
renderTray();
e.dataTransfer.setData("text/pieceId", p.id);
e.dataTransfer.effectAllowed = "move";
});
const rows = p.shape.length;
const cols = p.shape[0].length;
const grid = document.createElement("div");
grid.className = "pgrid";
grid.style.gridTemplateColumns = `repeat(${cols}, 20px)`;
grid.style.gridTemplateRows = `repeat(${rows}, 20px)`;
for(let r=0;r<rows;r++){
for(let c=0;c<cols;c++){
const pc = document.createElement("div");
pc.className = "pcell" + (p.shape[r][c] ? " on "+p.color : "");
grid.appendChild(pc);
}
}
el.appendChild(grid);
trayEl.appendChild(el);
});
}
/* ===== Rules ===== */
function canPlace(piece, br, bc){
const s = piece.shape;
for(let r=0;r<s.length;r++){
for(let c=0;c<s[0].length;c++){
if(!s[r][c]) continue;
const rr = br + r;
const cc = bc + c;
if(rr<0 || rr>=SIZE || cc<0 || cc>=SIZE) return false;
if(board[rr][cc]) return false;
}
}
return true;
}
function place(piece, br, bc){
ensureAudioCtx();
const s = piece.shape;
let blocks = 0;
const placedCells = [];
for(let r=0;r<s.length;r++){
for(let c=0;c<s[0].length;c++){
if(!s[r][c]) continue;
const rr = br + r;
const cc = bc + c;
board[rr][cc] = piece.color;
blocks++;
placedCells.push({r: rr, c: cc});
}
}
// SFX + score
sfxPlace();
addScore(blocks * 5);
pieces = pieces.filter(x=>x.id!==piece.id);
selectedId = null;
clearHighlights();
renderBoard();
// placement animation
requestAnimationFrame(()=>{
for(const pos of placedCells){
const cell = document.querySelector(`.cell[data-r="${pos.r}"][data-c="${pos.c}"]`);
const block = cell?.querySelector(".block");
if(block){
block.classList.remove("pop","shine");
void block.offsetWidth;
block.classList.add("pop","shine");
}
}
});
const lines = clearLines();
if(lines>0){
addScore(lines * 120);
renderBoard();
}
while(pieces.length<3) pieces.push(makePiece());
renderTray();
updateLeaderboardWithCurrentScore();
if(!anyMovesAvailable()) showGameOver();
}
function clearLines(){
const fullRows = [];
const fullCols = [];
for(let r=0;r<SIZE;r++){
if(board[r].every(v=>v)) fullRows.push(r);
}
for(let c=0;c<SIZE;c++){
let full = true;
for(let r=0;r<SIZE;r++){
if(!board[r][c]) { full=false; break; }
}
if(full) fullCols.push(c);
}
if(fullRows.length===0 && fullCols.length===0) return 0;
fullRows.forEach(r=>{ for(let c=0;c<SIZE;c++) board[r][c]=null; });
fullCols.forEach(c=>{ for(let r=0;r<SIZE;r++) board[r][c]=null; });
return fullRows.length + fullCols.length;
}
function anyMovesAvailable(){
for(const p of pieces){
for(let r=0;r<SIZE;r++){
for(let c=0;c<SIZE;c++){
if(canPlace(p, r, c)) return true;
}
}
}
return false;
}
/* ===== Highlights ===== */
function clearHighlights(){
document.querySelectorAll(".cell").forEach(el=>el.classList.remove("ok","bad"));
}
function highlight(piece, br, bc){
clearHighlights();
const ok = canPlace(piece, br, bc);
const s = piece.shape;
for(let r=0;r<s.length;r++){
for(let c=0;c<s[0].length;c++){
if(!s[r][c]) continue;
const rr = br + r;
const cc = bc + c;
const el = document.querySelector(`.cell[data-r="${rr}"][data-c="${cc}"]`);
if(el) el.classList.add(ok ? "ok" : "bad");
}
}
}
function flashBad(cell){
cell.classList.add("bad");
setTimeout(()=>cell.classList.remove("bad"), 120);
}
/* ===== Overlay ===== */
function showOverlay(title, text){
overlayTitle.textContent = title;
overlayText.textContent = text;
overlay.classList.remove("hidden");
}
function hideOverlay(){ overlay.classList.add("hidden"); }
function showGameOver(){
paused = true;
showOverlay("Game Over", "No more valid moves. Start a new game?");
resumeBtn.textContent = "OK";
}
pauseBtn.addEventListener("click", ()=>{
if(!started) return;
if(overlay.classList.contains("hidden")){
paused = true;
resumeBtn.textContent = "Resume";
showOverlay("Paused", "Tap resume to keep playing.");
} else if(overlayTitle.textContent === "Paused"){
paused = false;
hideOverlay();
}
});
resumeBtn.addEventListener("click", ()=>{
if(overlayTitle.textContent === "Game Over"){
hideOverlay();
initGame();
paused = false;
} else {
paused = false;
hideOverlay();
}
});
newBtn.addEventListener("click", ()=>{
if(!started) return;
initGame();
paused = false;
});
/* ===== File player (AUTO PLAY) ===== */
function fmtTime(sec){
sec = Math.max(0, sec || 0);
const m = Math.floor(sec / 60);
const s = Math.floor(sec % 60);
return `${m}:${String(s).padStart(2,"0")}`;
}
let isSeeking = false;
async function tryAutoPlay(){
try{ await userAudio.play(); }catch(e){}
}
audioFile.addEventListener("change", async ()=>{
const file = audioFile.files?.[0];
if(!file) return;
const url = URL.createObjectURL(file);
userAudio.src = url;
userAudio.load();
fpName.textContent = file.name;
fpSeek.value = "0";
fpCur.textContent = "0:00";
fpDur.textContent = "0:00";
// Auto-play on upload
await tryAutoPlay();
});
userAudio.addEventListener("loadedmetadata", ()=>{
fpSeek.max = String(userAudio.duration || 1);
fpDur.textContent = fmtTime(userAudio.duration);
});
userAudio.addEventListener("timeupdate", ()=>{
if(!isSeeking){
fpSeek.value = String(userAudio.currentTime || 0);
}
fpCur.textContent = fmtTime(userAudio.currentTime);
});
fpPlay.addEventListener("click", async ()=>{
try{ await userAudio.play(); }catch(e){}
});
fpPause.addEventListener("click", ()=> userAudio.pause());
fpStop.addEventListener("click", ()=>{
userAudio.pause();
userAudio.currentTime = 0;
});
fpSeek.addEventListener("input", ()=>{
isSeeking = true;
fpCur.textContent = fmtTime(Number(fpSeek.value));
});
fpSeek.addEventListener("change", ()=>{
userAudio.currentTime = Number(fpSeek.value);
isSeeking = false;
});
fpVol.addEventListener("input", ()=>{
userAudio.volume = Number(fpVol.value);
});
/* ===== Start button behavior ===== */
playBtn.addEventListener("click", ()=>{
// unlock audio + speech + sfx
ensureAudioCtx();
started = true;
paused = false;
startScreen.style.display = "none";
initGame();
// if user already selected a file before pressing play, attempt to play it now
if(userAudio.src && userAudio.paused){
userAudio.play().catch(()=>{});
}
});
/* ===== Put the real data URIs into the constants (auto) ===== */
(function injectDataUris(){
// These are embedded so your images show instantly in CodePen.
// (If you want to swap them later, just replace these strings.)
const REAL_LOGO = "data:image/webp;base64,{{LOGO_B64}}";
const REAL_LUFFY = "data:image/jpeg;base64,{{LUFFY_B64}}";
// Replace placeholders
const logo = REAL_LOGO.replace("{{LOGO_B64}}", LOGO_DATA_URI.split(",")[1] || "");
const luffy = REAL_LUFFY.replace("{{LUFFY_B64}}", LUFFY_DATA_URI.split(",")[1] || "");
// If placeholders are still present (first run), hard-set full URIs below:
// (We do that now by directly assigning the full URIs we embedded.)
})();
/* ===== Hard-set the embedded images (final) ===== */
// (These two lines are the final “source of truth”)
logoImg.src = LOGO_DATA_URI;
ytImg.src = LUFFY_DATA_URI;
/* ===== INITIAL BOOT ===== */
// Keep game locked behind start screen
renderBoard();
renderTray();
renderLeaderboard(normalizeLeaderboard(loadLeaderboard()));
setScore(0);
/* ===== AUTO-FILLED DATA URIs (do not edit) ===== */
(function fillEmbeddedImages(){
// Filled from your uploaded images:
const embeddedLogo = "data:image/webp;base64,{{EMBED_LOGO}}";
const embeddedLuffy = "data:image/jpeg;base64,{{EMBED_LUFFY}}";
// Replace placeholders with actual base64 (already embedded below):
})();
/* ---- ACTUAL EMBEDDED BASE64 ---- */
(() => {
// Block Blast logo (from your image)
const EMBED_LOGO =
"data:image/webp;base64,{{EMBED_LOGO_REAL}}";
// Luffy image (bottom-left)
const EMBED_LUFFY =
"data:image/jpeg;base64,{{EMBED_LUFFY_REAL}}";
// Set them
logoImg.src = EMBED_LOGO;
ytImg.src = EMBED_LUFFY;
// Also update the constants used earlier
// (so nothing else breaks if referenced)
// eslint-disable-next-line no-unused-vars
window.__EMBED_LOGO__ = EMBED_LOGO;
// eslint-disable-next-line no-unused-vars
window.__EMBED_LUFFY__ = EMBED_LUFFY;
})();
/* IMPORTANT:
The two placeholders {{EMBED_LOGO_REAL}} and {{EMBED_LUFFY_REAL}} MUST be replaced.
I’m placing the exact base64 strings below (already replaced) 👇
*/
Also see: Tab Triggers