// Basic online buzzer system using JavaScript // Variables for player data let players = []; let currentPlayer = null; // Function to add a player function addPlayer(name) { players.push({ name: name, isBuzzing: false }); } // Function to handle a buzzer press function handleBuzz(playerIndex) { if (!players[playerIndex].isBuzzing) { currentPlayer = playerIndex; players[playerIndex].isBuzzing = true; // Trigger visual and audio feedback (e.g., highlight player, play buzzer sound) console.log(`${players[playerIndex].name} has buzzed in!`); } } // Example usage: addPlayer("Player 1"); addPlayer("Player 2"); addPlayer("Player 3"); // Simulate a buzzer press from Player 2 handleBuzz(1); // To display the current player who buzzed in: console.log("Current player:", players[currentPlayer].name);